# Kruskal’s algorithm vs Prim’s algorithm

<figure><img src="/files/JboIITc51rAlaSYlSKeG" alt=""><figcaption></figcaption></figure>

* ElogE, E + V

```jsx
function kruskalsAlgorithm(edges) {
  // create arr to store edge
  const weightEdges = [];
  for (let i = 0; i < edges.length; i++) {
    const here = i;
    for (const [there, weight] of edges[here]) {
      weightEdges.push([here, there, weight]);
    }
  }

  // sort arr asc depending on edge weight
  weightEdges.sort((a, b) => a[2] - b[2]);

  // crate union find
  const uf = new UnionFind(edges.length);
  // create mst to find 
  const mst = edges.map(a => []);
  for (let i = 0; i < weightEdges.length; i++) {
    const [here, there, weight] = weightEdges[i];
    if (uf.find(here) === uf.find(there)) continue;
    mst[here].push([there, weight]);
    mst[there].push([here, weight]);
    uf.union(here, there);
  }
  
  return mst;
}

class UnionFind {
  constructor(size) {
    this.arr = new Array(size);
    for (let i = 0; i < size; i++) {
      this.arr[i] = i;
    }
    this.weights = new Array(size).fill(0);
  }
  

  create(a) {
    return this.arr[a] = a;
  }

  find(value) {
    if (value === undefined) 
      return null;

    if (this.arr[value] === value)
      return value;

    return this.arr[value] = this.find(this.arr[value]);
  }

  union(a, b) {
    const rootA = this.find(a);
    const rootB = this.find(b);
    if (rootA === rootB) return;
    
    if (this.weights[rootA] > this.weights[rootB]) {
      this.arr[rootB] = rootA;
      this.weights[rootA]++;
    } else {
      this.arr[rootA] = rootB;
      this.weights[rootB]++;
    }
    
    return;
  }
  
}

// Do not edit the line below.
exports.kruskalsAlgorithm = kruskalsAlgorithm;
```

* ElogV, V + E

```jsx
function kruskalsAlgorithm(edges) {
  // create min heap with comparator;
  const minHeap = new MinHeap([], (a, b) => a[0] - b[0] > 0 ? false : true);
  
  const mst = edges.map(_ => []);
  const tracking = new Set();

  // iterate edges in case all vertices not connected
  for (let i = 0; i < edges.length; i++) {
    
    // pick random vertex
    for (const [there, weight] of edges[i]) {
      minHeap.insert([weight, i, there]);
    }
    tracking.add(i);

    // connect all vertices from random pick
    while (minHeap.heap.length > 0) {
      // console.log({
      //   heap: minHeap.heap, 
      //   tracking,
      //   mst
      // });
      
      // take min vertex;
      const [weight, here, there] = minHeap.remove();
  
      // check new vertex alreay connected
      if (tracking.has(there)) continue;
  
      // add element to mst
      mst[here].push([there, weight]);
      mst[there].push([here, weight]);
  
      // add candidate vertices to min heap
      const adj = edges[there];
      for (const [next, weight] of adj) {
        minHeap.insert([weight, there, next]);
      }
      tracking.add(there);
      
    }
  }
  
  // iterate vertex

  return mst;
}

// Do not edit the class below except for the buildHeap,
// siftDown, siftUp, peek, remove, and insert methods.
// Feel free to add new properties and methods to the class.
class MinHeap {
  constructor(arr, comparator = (a, b) => a - b > 0 ? false : true) {
    this.comparator = comparator;
    // if (this.comparator === undefined) {
    //   this.comparator = function (a, b) {
    //     return a - b > 0 ? false : true;
    //   }
    // }
    this.heap = this.buildHeap(arr);
    console.log({
      arr,
      heap: this.heap
    });
  }

  buildHeap(arr) {
    let startIdx = Math.floor((arr.length - 1 - 1) / 2);
    while (startIdx >= 0) {
      this.siftDown(arr, startIdx, arr.length - 1);
      startIdx--;
    }
    return arr;
  }

  siftDown(heap, startIdx, endIdx) {
    let currentIndex = startIdx;
    let left = currentIndex * 2 + 1;
    while (left <= endIdx) {
      let min = left;
      let right = currentIndex * 2 + 2;

      if (heap[right] !== undefined && this.comparator(heap[right], heap[left])) {
        min = right;
      }
      
      if (this.comparator(heap[currentIndex], heap[min])) break;

      this.swap(heap, currentIndex, min);
      currentIndex = min;
      left = currentIndex * 2 + 1;
    }
  }

  siftUp(heap, currentIndex) {
    let parentIndex = Math.floor((currentIndex - 1) / 2);
    while (parentIndex >= 0) {
      const isAsc = this.comparator(this.heap[parentIndex], this.heap[currentIndex])
      if (isAsc) break;
      this.swap(heap, parentIndex, currentIndex);
      currentIndex = parentIndex;
      parentIndex =  Math.floor((currentIndex - 1) / 2);
    }
  }

  insert(value) {
    this.heap.push(value);
    this.siftUp(this.heap, this.heap.length - 1);
    return;
  }
  
  remove(value) {
    this.swap(this.heap, 0, this.heap.length - 1);
    const elementToRemove = this.heap.pop();
    this.siftDown(this.heap, 0, this.heap.length - 1);
    return elementToRemove;
  }

  
  peek() {
    return this.heap[0]
  }

  swap(arr, a, b) {
    [arr[b], arr[a]] = [arr[a], arr[b]];
    return arr;
  }

}

// Do not edit the line below.
exports.MinHeap = MinHeap;

// Do not edit the line below.
exports.kruskalsAlgorithm = kruskalsAlgorithm;
```


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://algorithm.prettylog.com/algorithm-problems/algoexpert/hard/kruskals-algorithm-vs-prims-algorithm.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
